Developer Focus Interactive’s vampire action-RPG, Vampyr, is getting new difficulty modes. Vampyr difficulty modes update will release later this week, September 26, on PC, PlayStation 4 and Xbox One. The new difficulty modes, Story mode and Hard mode, will add more options for both existing and new players.
Dontnod said “Story Mode de-emphasizes combat, placing a greater focus on narrative so players can enjoy Dr. Jonathan Reid’s journey with less challenging gameplay.”
“On the other end of the scale, Hard Mode makes combat much more difficult. Players will receive less experience from killing enemies too, forcing them to rely even more on embracing citizens to grow in power. Upon starting a new game, players will be given the option to choose from these two new modes or a third ‘Normal Mode’ if they wish to play the original Vampyr experience.”
Players will not be able to change the difficulty mid-game. So, if you abandon in the middle of playthrough, you’ll lose all your current progress in order to retry the game on easier or harder setting.
Vampyr difficulty modes update will also introduce “a host of optimization tweaks and fixes” . Furthermore, Support for Nvidia Ansel, will allow players to take high quality screenshots.